Go down and walk into the door on your right. Shops: Dabas' Item Shop. Talk to the people at the north end of the dock to shop. Use Meru's Water magic if you have it, and otherwise just generally brutalize him. Save. Go back down to the main area (outside Kate's house and the church.) Frahma has very strong physical and magical attacks. Note the Legend Casque that the guy is offering--you will probably want at least one for the final battle, but you can always come back. Occasionally this boss will nab one of your characters, then throw out two Snow Cannons. Now hop across the rocks to get a moment of minor drama, a Total Vanishing, and a Body Purifier. The "test" answers are below; you must speak to Savan to begin each test. Go down the next tree trunk and you will see a brief memory sequence. Take out the arm first, then go for the head. will appear, prompting you to jump over the fence (press X). Walk to the left and go down the ladder. Catch Kate's Bouquet at the wedding. If you have Dart's Blazing Dynamo Addition, use that instead of turning him into a Dragoon, as it will do more damage. You should now have 45. *Shana Save and move on. Move through the lava room by hopping across rocks, but watch out for the leaping fish. Check the barrels against the northern wall for a Stardust. You and he are evenly matched as far as power and speed go. Items: Phoenix Plume, White Silver Dragoon Armor, Moon Serenade, Sun Rhapsody, Healing Rain. Take the next door to the right and use the second switch to activate the cable car. Now go up, left, up, up to get a Power Down. Stardust: 6. Then take the right-hand teleporter and head into the next area, where you'll see five red switches and a clump of Spinninghead enemies. Unlike the Final Fantasy series, in which taking out the main boss is primary and his critters are only an annoyance, here it's key to eliminate the supporting enemies early. Go back to the Inn. Use your strongest Additions, heal frequently, and you should be fine. After the Queen Fury docks, head up and into the first door on the right. Items: Flash Hall, 200G, Gravity Grabber, Spirit Cloak, Down Burst, Frozen Jet, Burning Wave, Spectral Flash, Night Raid, Rainbow Dress They will come in incredibly handy in the upcoming boss fight. Head down, then left. He is low on HP, but fierce on physical attack and defense. In the Home of Gigantos, try to pick up as many Sachets as you can from the Piggy enemies and use them against the Blue Birds on the World Map. Treasure Chest Mini-Game By the way, you should now have 7 Stardust. Then go find Shana (she is in the room to the right of the Throne Room.) Use your Burn Out and Gushing Magma items. After the conversation, take the teleporter at the right for a Moon Serenade. I had Dart at level 9 and Rose and Lavitz at level 8, and the fight was pathetically easy. You get a Sachet for this fight. Rose is in the guest room. Go back and take the right-hand teleporter to see a statue of the Wingly god, Archangel. Here you will find 100 G and a Stardust in the basket. Take the elevator back up and head left and down the stairs. You'll find a Save Point. Equip the Poison Guard to Dart. Items: Down Burst, Poison Guard, Stun Guard, Panic Guard, Protector, Frozen Jet, Active Ring, Flash Hall, Destone Amulet, Bravery Amulet, Magic Ego Bell, Healing Rain (x2), Halberd, Spectral Flash. Items: Fake Shield, Bandit's Ring, 20G, Angel's Prayer Lenus has strong physical attacks, and Regole has a nasty water spell that attacks everyone. Now head right, up, right, down down for the Gladius weapon. In the next screen, take the lower path leading to the right to meet the two peddler brothers, then move on. Visit Pete. Enter the big tent to save. Drake may throw out three bombs called "bursting balls." (You cannot get into the house at the right because Bulgus is blocking your way. *My mother Stardust: 3. Boss: Archangel (Light) There are two accessories that make additions complete (meaning the addition is done without needin… Head into the door to get into the guards' barracks. Use the transporters to enter the main part of the city. Head back to the main room and enter the first door on the left. Then take the left path and go around the loop. Items: Mind Purifier, Dancer's Shoes, Power Up, Mind Crush, Dragon Block Staff (rare), Spectral Flash. Most of them gain SP of over 100 and damage over 400 %. Have a nice meal, and before you leave, head back onto the roof. Avoid the rocks. After the fight, head down and look under the "tree trunk" for a Fatal Blizzard. Head north and take the left-hand path. Take the next elevator and talk to the guy, who will give you the Yellow Stone. After the battle we have an interesting scene, which makes me wonder if Shana had a little competition there. Stardust: 4. To the left is a locked door. In the second area of the palace, check the path left of Wink for a Stardust. Go there first. Hop across the stones at the !. techniques known as Dragoon Additions. You'll get a set number of chances to input a code, which is composed of three of the four numbers you were given. Anyway, head up and climb the spike. You get a tremendous amount of money and experience for this. Head north to move on. Save. That is Coolon, your "wings." (This is Sony's cop-off of Square's in-game tutorial.) In the screen beyond the peddler brothers, take the path that goes north of the sign. Check out the bridge for a brief scene. You'll find the soul of Regole, another optional battle. The first treasure chest contains an Attack Ball. Once an addition has been completed, its use counter will increase, as can be seen on the menu screen. In the second screen, pick up the Attack Ball. Head outside to see Shana. Dart: "I will save Shana no matter what!" In the left-hand room is 50G. Put Miranda in your party (she must be at Dragoon Level 5 for this trick to work) and whoever else you choose. Walk left to another teleporter for a Stun Guard. Talk to everyone, and speak to Rose last. Yeah, I'll show them! Additions are a good idea, as well as any of the multi-use items you may have like Power Up. Items: Attack Ball, Rose's Hair Band, Spirit Potion When you're ready, leave Seles and head to the forest. Take the next teleporter. Anyway, save and head back up, past Kongol. Leave and you will get a scene. During the day, Frahma's attacks will be fire-based. Boss: Kamuy (Void) In the next area, take the teleporter at the left, then take the next teleporter and enter the building. In the next screen, head up. Haschel: "I couldn't stop her." Rose will finally have to break down and tell you his weakness. Leave and go into the opposite door (the first on the right.) Enter the bottom-left house (with a green door.) From the start, save if you wish. Conserve your MP and SP; Additions are still your best bet. Leave the bar and go down the steps, then under the fountain. If you have at least 48 Stardust, Martel will be able to heal her daughter. He also has a pretty decent evade rate. The following screen has a Save Point at the upper right. Beyond that, a Wingly can carry you to the upper level. Boss: Dark Doel, Light Sword, Shadow Blade (Lightning) Use Spear Frosts for super damage here. To get the final addition for all characters except Miranda and Shana, master the previous ones. Go right and up the ladders. I know I'm missing the Magician Faust sidequest. Hints Final addition. Albert's first two additions are mastered, and Rod Typhoon is at level two. Alright, enough of that! You will get their 7-hit master combo. Keep going to Damia's tower. Add this game to my: ... Want to Write Your Own Guide? In the next room, watch the floor and the colours of the lights as they hit it. Equip your strongest character with a Talisman, then go through the door. This is NOT the way to master "Legend of Dragoon". Head up. Use Final Burst and Red-Eyed Dragon on him, not to mention any Fire-elemental items you chance to have on hand. In the screen with several caves, enter the bottom one first for a Giganto Armor. Then, you'll meet your final opponent. Head up to get a Burn Out. Questions. *No matter what, I will go. Shops: Items (the Merchant in the forest, and the Merchant in Hellena). Fight the two guards outside Princess Emille's room. This valley is really strange! After the guards leave, take the northwest path to see a river, which you cannot jump across. Climb the ladder outside and head in through the roof to get the Stardust from the cupboard. You have to just Guard for a while, because your attacks won't do any damage. Have Shana use healing items if it becomes necessary, which it shouldn't. In the next screen, head up to get an Angel's Prayer. Otherwise, it's on to Deningrad. The house to your left has a chest with 200G. Rose Storm is helpful also. Just use Additions on him, and it won't be too much of a problem. You'll get a Moon Serenade for defeating it. If you messed up, you'll get a one-use Psych Bomb. Go south to the room with all the guards. The Legend of Dragoon proved there was a vested interest in the North American market for the genre as well. Head back to the large area where the Mayor was and go down the left-hand ladder. If you see this walkthrough posted anywhere else, please let me know! Run up to meet the Dark Elite. You will probably get caught at least once, and when you are put in the "jail", Kongol will rescue you. Enter the green door and head left to make your way through the teleporters, where you'll find a Mage Ring. Go back to the Evergreen Forest. In the first shop to your left, you will find Stardust in the barrel of colorful gems at the bottom of the screen. Go back to Furni and visit Harris's house to get your reward--a nice 500G. Take the south teleporter. If you use Twitter, please join our Hashtag campaign! Hop down, then jump across the stones. Go to the Save Point. Dart's Dragoon spells can also be helpful. Climb down the icicles. Return to the boat. (The soldiers regenerate if you run away!) Head right and across the rocks. When you have control of your character again, go down the steps to speak to Kongol. Your choice of the third party member is your decision, of course. When he tosses aside his hammer, guard for a while to raise HP. Speak to your party if you wish, then open the door. When you're back with your main party again, start to leave Deningrad. Hmmm... Go back to the main room and to out the north door. I strongly suggest having a Legend Casque and a Legendary Armor for everyone. 9) Lastly, Rose, I ask you. Beware its level down attacks which do reduce your stats. 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Gates of Heaven, or summon the White-Silver Dragon if she 's very quick and can use the elevator,... Is another recovery Ball, enter the fortress to find a Moon Serenade and a.! Sphere of influence, small or large, please email me at rina @ rpgplace.net and let me know is!

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